Difference between revisions of "Bz eGetPlayerSpawnPosEvent"
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The '''bz_eGetPlayerSpawnPosEvent''' is an API event that is called each time the server needs a new spawn
The '''bz_eGetPlayerSpawnPosEvent''' is an API event that is called each time the server needs a new spawn .
Latest revision as of 21:38, 8 September 2014
|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
The bz_eGetPlayerSpawnPosEvent is an API event that is called each time the server needs a new spawn position.
bz_eGetPlayerSpawnPosEvent returns the bz_GetPlayerSpawnPosEventData_V1 data class.
|playerID||int||ID of the player that is requesting the spawn position.|
|team||bz_eTeamType||The team the player is currently in.|
|handled||bool||The current state representing if other plug-ins have modified the spawn position. Plug-ins that modify the spawn position should set this value to true to inform other plug-ins that have not processed yet.|
|pos||float||Position where the player will be spawned. This value is initialized to the server computed spawn position using the current spawn rules.|
|rot||float||The rotational direction that the player will be spawned at. This value is initialized to the server computed spawn rotation using the current spawn rules.|
|eventTime||double||The server time at which the event occurred (in seconds).|
This is a modification event, plug-ins may change the pos and rot fields to effect changes in the spawn position that is used for the player.