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Editing Bz eGetWorldEvent
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===Game Style overide=== | ===Game Style overide=== | ||
The plug-in may change the game style flags to override the initial game mode. | The plug-in may change the game style flags to override the initial game mode. | ||
+ | |||
+ | ===Plug-in defined maps=== | ||
+ | If the plug-in sets the '''worldFile''' member to a zero length string, it can then make any number of calls to the world definition functions to define a map file programaticly. These functions include; | ||
+ | |||
+ | * [[bz_addWorldBox]] | ||
+ | * [[bz_addWorldPyramid]] | ||
+ | * [[bz_addWorldBase]] | ||
+ | * [[bz_addWorldTeleporter]] | ||
+ | * [[bz_addWorldWaterLevel]] | ||
+ | * [[bz_addWorldWeapon]] | ||
+ | * [[bz_setWorldSize]] |