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If the plug-in wishes to force the server to use a specific map file, it can set the '''worldFile''' member.  This member may be set to any valid local path or an http:// or ftp:// URL.
 
If the plug-in wishes to force the server to use a specific map file, it can set the '''worldFile''' member.  This member may be set to any valid local path or an http:// or ftp:// URL.
  
The plug-in may instead use the worldFile member for information only, and write a valid BZW world into a contiguous memory location with a 0 terminating character, passing that pointer back to BZFS via the worldBlob member.  It is the caller's responsibility to free this memory; this may be done in the [[bz_eWorldFinalized]] event.
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The plug-in may instead use the worldFile member for information only, and write a valid BZW world into a contiguous memory location, passing that pointer back to BZFS via the worldBlob member.  It is the caller's responsibility to free this memory; this may be done in the [[bz_eWorldFinalized]] event.
  
 
===Game Style overide===
 
===Game Style overide===
 
The plug-in may change the game style flags to override the initial game mode.
 
The plug-in may change the game style flags to override the initial game mode.

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