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Difference between revisions of "Bz eGetWorldEvent"
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(New page: {{BZFS_API_Doc}} {{BZFS_API_Events}} ==Overview== The '''bz_eGetWorldEvent''' is an API event that is called when the world is defined. ==Data== '''bz_eGetWorldEvent''' returns the '''bz...) |
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Line 27: | Line 27: | ||
|rabit | |rabit | ||
|bool | |bool | ||
− | |Set to true if the game is a [[Rabbit]]-type game | + | |Set to true if the game is a [[Rabbit Hunt]]-type game |
|- | |- | ||
|openFFA | |openFFA | ||
|bool | |bool | ||
− | |Set to true if the game is a [[Free | + | |Set to true if the game is a [[Free For All]]-type game |
|- | |- | ||
|worldFile | |worldFile |
Revision as of 20:45, 30 November 2007
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eGetWorldEvent is an API event that is called when the world is defined.
Data
bz_eGetWorldEvent returns the bz_GetWorldEventData_V1 data class.
name | type | value description |
---|---|---|
eventType | bz_eEventType | bz_eGetWorldEvent |
generated | bool | Set to true if the world is generated (ie, not literally loaded from a file) |
ctf | bool | Set to true if the game is a CTF-type game |
rabit | bool | Set to true if the game is a Rabbit Hunt-type game |
openFFA | bool | Set to true if the game is a Free For All-type game |
worldFile | bz_ApiString | Path to the world file, set to "" (empty string) if not used |
eventTime | double | Time of the event |
Uses
This event is a notification only event, none of the data returned can be changed.