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Difference between revisions of "Bz eGetWorldEvent"

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   |Path to the world file, set to "" (empty string) if not used
 
   |Path to the world file, set to "" (empty string) if not used
 
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Revision as of 20:45, 30 November 2007

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_eGetWorldEvent is an API event that is called when the world is defined.

Data

bz_eGetWorldEvent returns the bz_GetWorldEventData_V1 data class.

name type value description
eventType bz_eEventType bz_eGetWorldEvent
generated bool Set to true if the world is generated (ie, not literally loaded from a file)
ctf bool Set to true if the game is a CTF-type game
rabit bool Set to true if the game is a Rabbit Hunt-type game
openFFA bool Set to true if the game is a Free For All-type game
worldFile bz_ApiString Path to the world file, set to "" (empty string) if not used
eventTime double Time of the event

Uses

This event is a notification only event, none of the data returned can be changed.