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Difference between revisions of "Bz eLoggingEvent"
From BZFlagWiki
(Created Documentation for this API Event.) |
(→Uses: Linked BZFS_Command_Line_Options page.) |
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==Uses== | ==Uses== | ||
− | If for some reason you do not want to enable the debug options in BZFS or want to watch debug within the game, you could use this event. | + | If for some reason you do not want to enable the [[BZFS_Command_Line_Options|debug options in BZFS]] or want to watch debug within the game, you could use this event. |
[[Category:BZFS_API_Docs]] | [[Category:BZFS_API_Docs]] | ||
[[Category:BZFS_API_Events]] | [[Category:BZFS_API_Events]] |
Latest revision as of 18:20, 15 October 2011
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview[edit]
The bz_eLoggingEvent is an API event called whenever a debug message is outputted. These can normally be seen with the -d verbose options.
Data[edit]
bz_eLoggingEvent returns the bz_LoggingEventData_V1 data class.
name | type | value description |
---|---|---|
eventType | bz_eEventType | bz_eLoggingEvent |
level | int | The debug level that this debug message is being triggered at. -d corresponds to level 1, -dd to level 2, etc. |
message | bz_ApiString | The debug message that is being outputted. |
eventTime | double | The server time the event occurred (in seconds.) |
Uses[edit]
If for some reason you do not want to enable the debug options in BZFS or want to watch debug within the game, you could use this event.