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Difference between revisions of "Bz ePlayerAuthEvent"
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Strakowski (Talk | contribs) (Started page. No "Uses" or "History" sections yet.) |
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|int | |int | ||
|The ID of the player who's authorization changed | |The ID of the player who's authorization changed | ||
+ | |- | ||
+ | |eventTime | ||
+ | |double | ||
+ | |The server time at which the event occurred (in seconds). | ||
|} | |} | ||
Latest revision as of 07:54, 1 May 2014
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview[edit]
The bz_ePlayerAuthEvent is an API event triggered when a player's authorization status changes.
Data[edit]
bz_ePlayerAuthEvent returns the bz_PlayerAuthEvent_V1 data class.
name | type | value description |
---|---|---|
eventType | bz_eEventType | bz_ePlayerAuthEvent |
playerID | int | The ID of the player who's authorization changed |
eventTime | double | The server time at which the event occurred (in seconds). |