This wiki is archived and useful information is being migrated to the main bzflag.org website
Difference between revisions of "Bz ePlayerPausedEvent"
From BZFlagWiki
(New page: '''BZFS API Documentation''' This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. '''BZFS Event.''' This page ...) |
(time to eventTime) |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{BZFS_API_Doc}} | |
− | + | {{BZFS_API_Events}} | |
− | + | ||
− | + | ||
==Overview== | ==Overview== | ||
− | The '''bz_ePlayerPausedEvent''' is an API event that is called each time a playing tank is | + | The '''bz_ePlayerPausedEvent''' is an API event that is called each time a playing tank is paused. |
==Data== | ==Data== | ||
− | '''bz_ePlayerPausedEvent''' returns the ''' | + | '''bz_ePlayerPausedEvent''' returns the '''bz_PlayerPausedEventData_V1''' data class. |
{| border="1" cellpadding="20" cellspacing="0" | {| border="1" cellpadding="20" cellspacing="0" | ||
Line 25: | Line 23: | ||
|pause | |pause | ||
|bool | |bool | ||
− | |Whether the player is pausing or unpausing | + | |Whether the player is pausing(true) or unpausing(false) |
|- | |- | ||
− | | | + | |eventTime |
|double | |double | ||
− | | | + | |The server time at which the event occurred (in seconds). |
|} | |} |
Latest revision as of 07:54, 1 May 2014
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview[edit]
The bz_ePlayerPausedEvent is an API event that is called each time a playing tank is paused.
Data[edit]
bz_ePlayerPausedEvent returns the bz_PlayerPausedEventData_V1 data class.
name | type | value description |
---|---|---|
eventType | bz_eEventType | bz_ePlayerPausedEvent |
playerID | int | ID of the player who paused. |
pause | bool | Whether the player is pausing(true) or unpausing(false) |
eventTime | double | The server time at which the event occurred (in seconds). |