Revision as of 09:31, 19 October 2011 by Sigonasr2 (→Data: Clarify which value is returned for which pause state.)
|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
The bz_ePlayerPausedEvent is an API event that is called each time a playing tank is paused.
bz_ePlayerPausedEvent returns the bz_PlayerPausedEventData_V1 data class.
|playerID||int||ID of the player who paused.|
|pause||bool||Whether the player is pausing(true) or unpausing(false)|
|time||double||Time local server time for the event.|