This wiki is archived and useful information is being migrated to the main bzflag.org website
Difference between revisions of "Bz ePlayerUpdateEvent"
From BZFlagWiki
(→Data: Data class was wrong.) |
(time to eventTime) |
||
Line 41: | Line 41: | ||
|The physics driver the player is on | |The physics driver the player is on | ||
|- | |- | ||
− | | | + | |eventTime |
|double | |double | ||
− | |The | + | |The server time at which the event occurred (in seconds). |
|} | |} |
Revision as of 07:55, 1 May 2014
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_ePlayerUpdateEvent is an API event that is called each time a player sends an update to the server.
Data
bz_ePlayerUpdateEvent returns the bz_PlayerUpdateEventData_V1 data class.
name | type | value description |
---|---|---|
eventType | bz_eEventType | bz_ePlayerUpdateEvent |
playerID | int | ID of the player that sent the update |
pos | float[3] | The player's current position |
velocity | float[3] | The player's current velocity |
azimuth | float | The direction the player is facing |
angvel | float | The player's angular velocity |
phydrv | int | The physics driver the player is on |
eventTime | double | The server time at which the event occurred (in seconds). |