Revision as of 04:57, 6 September 2014 by Allejo (Clarified documentation on the two state variables)
|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
The bz_ePlayerUpdateEvent is an API event that is called each time a player sends an update to the server.
bz_ePlayerUpdateEvent returns the bz_PlayerUpdateEventData_V1 data class.
|playerID||int||ID of the player that sent the update|
|state||bz_PlayerUpdateState||The new state the tank is currently in|
|lastState||bz_PlayerUpdateState||The previous state the tank was in. The change in states can be used to see what the update was (e.g. a tank is no longer falling)|
|stateTime||double||The time the state was updated|
|eventTime||double||The server time at which the event occurred (in seconds).|