This wiki is archived and useful information is being migrated to the main bzflag.org website
Difference between revisions of "Bz eShotFiredEvent"
From BZFlagWiki
m (fixed typo) |
(→Data: Ugh, had to go into the API looking for the appropriate data class for this thing...Also no one mentioned you can edit the members! (Edited by sigonasr2)) |
||
Line 6: | Line 6: | ||
==Data== | ==Data== | ||
− | '''bz_eShotFiredEvent''' returns the ''' | + | '''bz_eShotFiredEvent''' returns the '''bz_ShotFiredEventData_V1''' data class. |
{| border="1" cellpadding="20" cellspacing="0" | {| border="1" cellpadding="20" cellspacing="0" | ||
Line 33: | Line 33: | ||
|The shot type | |The shot type | ||
|} | |} | ||
+ | |||
+ | ==Uses== | ||
+ | This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player. |
Revision as of 08:04, 25 August 2011
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eShotFiredEvent is an API event that is called each time a shot is fired.
Data
bz_eShotFiredEvent returns the bz_ShotFiredEventData_V1 data class.
name | type | value description |
---|---|---|
eventType | bz_eEventType | bz_eShotFiredEvent |
playerID | int | ID of the player that fired the shot |
changed | bool | Whether or not the shot has been modified |
pos | float[3] | Where the shot was fired |
type | Bz_APIString | The shot type |
Uses
This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player.