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bz eShotFiredEvent
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Revision as of 08:05, 25 August 2011 by 70.190.212.232 (Talk) (→Data: Mentioned you use abbreviations.)
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eShotFiredEvent is an API event that is called each time a shot is fired.
Data
bz_eShotFiredEvent returns the bz_ShotFiredEventData_V1 data class.
name | type | value description |
---|---|---|
eventType | bz_eEventType | bz_eShotFiredEvent |
playerID | int | ID of the player that fired the shot |
changed | bool | Whether or not the shot has been modified |
pos | float[3] | Where the shot was fired |
type | Bz_APIString | The shot type. This is the abbreviation, such as "PZ" or "SW" |
Uses
This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player.