|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
The bz_eShotFiredEvent is an API event that is called each time a shot is fired.
bz_eShotFiredEvent returns the bz_ShotFiredEventData_V1 data class.
|playerID||int||ID of the player that fired the shot|
|changed||bool||Whether or not the shot has been modified. Shot type will not change unless this is set to 1 (true).|
|pos||float||Where the shot was fired|
|type||Bz_APIString||The shot type. This is the abbreviation, such as "PZ" or "SW"|
This is a modification event, plug-ins may change the changed and type fields to effect changes in the bullet type that is shot from the player.