Difference between revisions of "Bz eShotType"

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(New page: {{BZFS_API_Doc}} ==Overview== The bz_eShotType is used to define the specific shot type that is to be fired by tanks, and is attached to each shot for graphical representation. ==Definit...)
 
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==Overview==
 
==Overview==
The bz_eShotType is used to define the specific shot type that is to be fired by tanks, and is attached to each shot for graphical representation.
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The bz_eShotType is used to define the specific shot type that is to be fired by tanks, and is attached to each shot for graphical representation in 2.99.
  
 
==Definition==
 
==Definition==

Revision as of 21:47, 1 June 2014

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.


Overview

The bz_eShotType is used to define the specific shot type that is to be fired by tanks, and is attached to each shot for graphical representation in 2.99.

Definition

 eNoShot
 eStandardShot
 eGMShot
 eLaserShot
 eThiefShot
 eSuperShot
 ePhantomShot
 eShockWaveShot
 eRicoShot
 eMachineGunShot
 eInvisibleShot
 eRapidFireShot
 eLastShotType