Difference between revisions of "Bz eTickEvent"

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   |bz_eTickEvent
 
   |bz_eTickEvent
 
   |-
 
   |-
   |eventTime
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   |time
 
   |double
 
   |double
 
   |Local Server time of the event
 
   |Local Server time of the event
 
   |}
 
   |}

Revision as of 00:54, 5 May 2009

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.

BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.


Overview

The bz_eTickevent is an API event that is called once for each BZFS main loop. The wait time between tick calls can vary grealy depending on server load network conditions. Plug-ins that wish to enforce a maximum wait time between ticks should call bz_setMaxWaitTime with the longest wait time that is acceptable.

Data

bz_eTickEvent returns the bz_TickEventData_V1 data class.

name type value description
eventType bz_eEventType bz_eTickEvent
time double Local Server time of the event