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Editing Bz fireWorldGM
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− | {{ | + | {{apicall |
− | + | | name = bz_fireWorldGM | |
− | = | + | | description = Fires a Guided Missile at a player. |
− | + | | param1 = targetPlayerID | |
− | + | | param1type = int | |
− | = | + | | param1desc = Player to fire the GM at. |
− | + | | param2 = lifetime | |
− | + | | param2type = float | |
− | + | | param2desc = How long the world weapon will "live". | |
− | + | | param3 = *pos | |
− | + | | param3type = float | |
− | + | | param3desc = Position the world weapon will fire from. | |
− | + | | param4 = tilt | |
− | + | | param4type = float | |
− | + | | param4desc = The tilt of the weapon. | |
− | + | | param5 = direction | |
− | + | | param5type = float | |
− | + | | param5desc = The direction of which to fire the world weapon. (rotation) | |
− | + | | param6 = dt | |
− | + | | param6type = float | |
− | + | | param6desc = Delay time. How many seconds to wait before firing the GM. | |
− | + | | param7 = shotTeam | |
− | + | | param7type = bz_eTeamType | |
− | + | | param7desc = Team color of the missile. (Rogue by default) | |
− | + | }} | |
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