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bz fireWorldGM
From BZFlagWiki
Revision as of 10:37, 28 June 2012 by 24.255.56.220 (Talk) (Update template to make it look like the other API function pages.)
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype[edit]
BZF_API bool bz_fireWorldGM ( int targetPlayerID, float lifetime, float *pos, float tilt, float direction, float dt , bz_eTeamType shotTeam = eRogueTeam );
Parameters[edit]
name | type | value desription |
---|---|---|
targetPlayerID | int | Player to fire the GM at. |
lifetime | float | How long the world weapon will "live". |
*pos | float | Position the world weapon will fire from. |
tilt | float | The tilt of the weapon in radians. |
direction | float | The direction of which to fire the world weapon in radians. (rotation) |
dt | float | Delay time. How many seconds the weapon waits before firing. |
shotTeam | bz_eTeamType | Team color of the weapon. (Rogue by default) |
Description[edit]
Fires a Guided Missile at a player.