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Editing Bz fireWorldWep
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==Prototypes== | ==Prototypes== | ||
BZF_API bool bz_fireWorldWep ( const char* flagType, float lifetime, int fromPlayer, float *pos, float tilt, float direction, int shotID , float dt , bz_eTeamType shotTeam = eRogueTeam ); | BZF_API bool bz_fireWorldWep ( const char* flagType, float lifetime, int fromPlayer, float *pos, float tilt, float direction, int shotID , float dt , bz_eTeamType shotTeam = eRogueTeam ); | ||
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==Parameters== | ==Parameters== | ||
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|shotID | |shotID | ||
− | |int | + | |int |
− | |Shot ID of the world weapon. Each shot is given a unique shot ID for shot tracking | + | |Shot ID of the world weapon. Each shot is given a unique shot ID for shot tracking. |
|- | |- | ||
|dt | |dt |