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Difference between revisions of "Bz getLoadedPlugins"
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− | {{ | + | {{apicall |
− | == | + | | name = bz_getLoadedPlugins |
− | + | | returns = The number of plugins that are currently loaded. | |
+ | | returntype = int | ||
+ | | description = Retrieves the names of all loaded plugins and counts how many of them there are. | ||
+ | | param1 = list | ||
+ | | param1type = [[bz_APIStringList]]* | ||
+ | | param1desc = The pointer to a [[bz_APIStringList]] list for storing/appending the plugin names to. | ||
+ | }} | ||
− | == | + | ===Example=== |
− | + | Displays the list of plugins when a player joins the server, mimicking the output you would expect from the command '''/listplugins'''. | |
− | + | case bz_ePlayerJoinEvent: { | |
− | = | + | bz_APIStringList list; |
− | + | int count=bz_getLoadedPlugins(&list); | |
− | + | for (int i=0;i<count;i++) { | |
− | = | + | bz_sendTextMessagef(BZ_SERVER,((bz_PlayerJoinPartEventData_V1*)eventData)->playerID,"%d %s",i+1,list.get(i).c_str()); |
− | + | } | |
− | + | }break; | |
− | + | ||
− | + | ||
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Latest revision as of 10:03, 19 October 2011
int bz_getLoadedPlugins (bz_APIStringList* list)
Retrieves the names of all loaded plugins and counts how many of them there are.
Parameters:
list - The pointer to a bz_APIStringList list for storing/appending the plugin names to.
Returns:
The number of plugins that are currently loaded.
Example[edit]
Displays the list of plugins when a player joins the server, mimicking the output you would expect from the command /listplugins.
case bz_ePlayerJoinEvent: { bz_APIStringList list; int count=bz_getLoadedPlugins(&list); for (int i=0;i<count;i++) { bz_sendTextMessagef(BZ_SERVER,((bz_PlayerJoinPartEventData_V1*)eventData)->playerID,"%d %s",i+1,list.get(i).c_str()); } }break;