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bz getPlayerCallsign
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Revision as of 18:50, 26 May 2008 by JeffM2501 (Talk | contribs) (New page: {{BZFS_API_Doc}}{{BZFS_API_Funcs}} ==Prototype== BZF_API const char* bz_getPlayerCallsign( int playerID ); ==Parameters== ; int playerID : The player ID to lookup ==Return Value== A poi...)
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API const char* bz_getPlayerCallsign( int playerID );
Parameters
- int playerID
- The player ID to lookup
Return Value
A pointer to the static string of the player's current callsign.
Description
This function uses the same MD5 logic as BZFS.
Version
Requires BZFS 2.99.4 (2008-05-26) or later