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Difference between revisions of "Bz givePlayerFlag"
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==Description== | ==Description== | ||
− | This API function will give the specified player the specified flag. If the player has no flag, they will get a flag. If they have a flag and the force parameter is true the new flag code will replace the old flag code. If the force | + | This API function will give the specified player the specified flag. If the player has no flag, they will get a flag. If they have a flag and the force parameter is true the new flag code will replace the old flag code. If the force parameter is false, and the player has a flag, no action will be taken. |
Latest revision as of 22:52, 25 November 2016
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype[edit]
BZF_API bool bz_givePlayerFlag ( int playerID, const char* flagType, bool force );
Parameters[edit]
name | type | value desription |
---|---|---|
playerId | int | the player that is to get the flag. |
flagType | const char* | The flag code of the flag to give to the player. |
force | bool | replace the existing flag if it exists |
Description[edit]
This API function will give the specified player the specified flag. If the player has no flag, they will get a flag. If they have a flag and the force parameter is true the new flag code will replace the old flag code. If the force parameter is false, and the player has a flag, no action will be taken.