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Difference between revisions of "Bz localTime"

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(Added bz_localTime structure for BZFS API)
 
(Typo, bz_sendTestMessagef -> bz_sendTextMessagef)
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   [[bz_localTime]] st; // create new object<br>
 
   [[bz_localTime]] st; // create new object<br>
 
   [[bz_getLocaltime]](&st); // fill st with values<br>
 
   [[bz_getLocaltime]](&st); // fill st with values<br>
   [[bz_sendTestMessagef]](BZ_SERVER,playerID,"The time is %i:%i.",st.hour,st.minute); // print [hour]:[minute] to player<br>
+
   [[bz_sendTextMessagef]](BZ_SERVER,playerID,"The time is %i:%i.",st.hour,st.minute); // print [hour]:[minute] to player<br>
  
 
}
 
}

Revision as of 21:06, 30 December 2008

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.


Overview

bz_localTime is a structure for the local time of the (server?).
To fill the new structure bz_localTime, see bz_getLocaltime

Values

bz_localTime{

 int year;
 int month;
 int day;
 int hour;
 int minute;
 int second;
 bool daylightSavings;

}

Examples

void writeTime(int playerID){

 bz_localTime st; // create new object
bz_getLocaltime(&st); // fill st with values
bz_sendTextMessagef(BZ_SERVER,playerID,"The time is %i:%i.",st.hour,st.minute); // print [hour]:[minute] to player

}