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Difference between revisions of "Bz localTime"
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==Overview== | ==Overview== | ||
− | bz_localTime is a structure for the local time of the | + | bz_localTime is a structure for the local time of the server.<br> |
To fill the new structure bz_localTime, see [[bz_getLocaltime]] | To fill the new structure bz_localTime, see [[bz_getLocaltime]] | ||
+ | |||
+ | ==Version Changes== | ||
+ | |||
+ | In BZFlag 3.0, bz_localTime has been changed to [[bz_Time]]. | ||
==Values== | ==Values== |
Latest revision as of 23:52, 10 February 2009
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
Contents
Overview[edit]
bz_localTime is a structure for the local time of the server.
To fill the new structure bz_localTime, see bz_getLocaltime
Version Changes[edit]
In BZFlag 3.0, bz_localTime has been changed to bz_Time.
Values[edit]
bz_localTime{
int year; int month; int day; int hour; int minute; int second; bool daylightSavings;
}
Examples[edit]
void writeTime(int playerID){
bz_localTime st; // create new object
bz_getLocaltime(&st); // fill st with values
bz_sendTextMessagef(BZ_SERVER,playerID,"The time is %i:%i.",st.hour,st.minute); // print [hour]:[minute] to player
}