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Difference between revisions of "Bz moveFlag"
From BZFlagWiki
m (Removed reset argument from bz_moveFlag()) |
(→Description: typo) |
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==Description== | ==Description== | ||
− | This API function moves the specified flag. If the flag is carried, it will be | + | This API function moves the specified flag. If the flag is carried, it will be dropped. If reset is true, the flag is also "zapped" to the new location ( ring graphical effect). |
==Notes== | ==Notes== | ||
Prior to BZFlag Version 3.0 this function did not have the '''reset''' paramater, and always behaved as if it was true. | Prior to BZFlag Version 3.0 this function did not have the '''reset''' paramater, and always behaved as if it was true. |
Latest revision as of 23:27, 25 November 2016
BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Contents
Prototype[edit]
BZF_API bool bz_moveFlag( int flag, float pos[3] );
Parameters[edit]
name | type | value description |
---|---|---|
flag | int | the flag to move |
pos | float [3] | the position to move the flag to. |
Description[edit]
This API function moves the specified flag. If the flag is carried, it will be dropped. If reset is true, the flag is also "zapped" to the new location ( ring graphical effect).
Notes[edit]
Prior to BZFlag Version 3.0 this function did not have the reset paramater, and always behaved as if it was true.