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{{BZFS_API_Funcs}}
 
{{BZFS_API_Funcs}}
 
==Prototype==
 
==Prototype==
BZF_API void bz_resetFlags ( bool onlyUnused, bool keepTeamFlags = false );
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BZF_API void bz_resetFlags ( bool onlyUnused );
 
==Parameters==
 
==Parameters==
 
{| border="1" cellpadding="20" cellspacing="0"
 
{| border="1" cellpadding="20" cellspacing="0"
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   |only reset non-player flags
 
   |only reset non-player flags
 
   |-
 
   |-
   |keepTeamFlags
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   |shotType
   |bool
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   |[[bz_eShotType]]
   |don't reset team flags (defaults to ''false'')
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   |the new shot type to assign to the player
 
   |}
 
   |}
  
 
==Description==
 
==Description==
This API function will force all flags to be reset and respawned. If the onlyUnused parameter is true, then flags carried by players will not be reset, otherwise all flags will be reset. If the keepTeamFlags parameter is true, then team flags will not be reset.
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This API function will force all flags to be reset and respawned. If the onlyUnused parameter is true, then flags carried by players will not be reset, otherwise all flags will be reset.

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