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Difference between revisions of "Bz setClientWorldDownloadURL"

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(New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API void bz_setClientWorldDowloadURL( const char* URL ); ==Parameters== * URL ( a pointer to a string to the URL to be sent to conn...)
 
(Parameters)
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==Parameters==
 
==Parameters==
 
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{| border="1" cellpadding="20" cellspacing="0"
* URL ( a pointer to a string to the URL to be sent to connecting clients for the cached map ).
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  !name
 +
  !type
 +
  !value desription
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  |-
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  |URL  
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  |const char*
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  |a pointer to a string to the URL to be sent to connecting clients for the cached map
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  |}
  
 
==Description==
 
==Description==
 
This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to [[bz_reload]].
 
This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to [[bz_reload]].

Revision as of 02:33, 14 August 2007

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.
BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call.

Prototype

BZF_API void bz_setClientWorldDowloadURL( const char* URL );

Parameters

name type value desription
URL const char* a pointer to a string to the URL to be sent to connecting clients for the cached map

Description

This function sets the current URL used to download a cached world file. It will be sent to clients that connect giving them the option of using that file. This is helpful if the plug-ins have changed the map file during a a call to bz_reload.