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Revision as of 21:16, 26 September 2010 by Mrapple (Talk | contribs) (typo)

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void bz_setPlayerSpawnable (int playerID, bool spawn)

Marks this player as allowed to spawn or not allowed to spawn.

playerID  -  The id of the player to mark as spawnable.
spawn  -  Mark them as able to spawn or not spawn