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Difference between revisions of "Capture the Flag"
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In the game playing CTF, there can be two or up to four teams with their own bases. Each team has one or more team flag(s) (usually just one) that they must protect. To win, they must get an enemy's team flag to their home base. When (If) they get the (an) enemy's flag to their home base, the enemy tanks on the team whose flag was captured die and respawn at their base. The team who captured the flag survives and is not affected, except for a change in the Team Score chart. | In the game playing CTF, there can be two or up to four teams with their own bases. Each team has one or more team flag(s) (usually just one) that they must protect. To win, they must get an enemy's team flag to their home base. When (If) they get the (an) enemy's flag to their home base, the enemy tanks on the team whose flag was captured die and respawn at their base. The team who captured the flag survives and is not affected, except for a change in the Team Score chart. | ||
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[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 12:22, 25 September 2008
Capture the Flag (CTF) is a game mode in BZFlag.
Playing
In the game playing CTF, there can be two or up to four teams with their own bases. Each team has one or more team flag(s) (usually just one) that they must protect. To win, they must get an enemy's team flag to their home base. When (If) they get the (an) enemy's flag to their home base, the enemy tanks on the team whose flag was captured die and respawn at their base. The team who captured the flag survives and is not affected, except for a change in the Team Score chart.