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==Overview== | ==Overview== | ||
− | This page describes the information needed by Field Agents for the [[ | + | This page describes the information needed by Field Agents for the [[CommunityAdminstrationNetwork/About|Community Administration Network]]. |
==Requirements== | ==Requirements== | ||
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===Be Civil=== | ===Be Civil=== | ||
− | Field Agents are expected to conduct | + | Field Agents are expected to conduct there administration in a calm and civil manner. They should not let anger or personal feelings get in the way of their administration duties, they are expected to not hold any "grudges" against specific users. All discussions, arguments, or disagreement with players over administrative issues should happen in private so they will disrupt the play for others as little as possible. Field Agents must remember that it is there job to help all users play the game and have fun. |
===Give the benefit of the doubt=== | ===Give the benefit of the doubt=== | ||
− | Field Agents are expected to give a user the benefit of the doubt when dealing with an initial violation. Users should always be approached with private chat text to ask them first to stop the behavior that is causing the violation. The agent should explain what the behavior is, why it is a violation, and be willing to help the user resolve the issue to the best of | + | Field Agents are expected to give a user the benefit of the doubt when dealing with an initial violation. Users should always be approached with private chat text to ask them first to stop the behavior that is causing the violation. The agent should explain what the behavior is, why it is a violation, and be willing to help the user resolve the issue to the best of there ability. Field Agents are expected to remove bans on users who have spoken with them or other administration staff in a civil manner and have agreed to not repeat their offenses. Users that abuse this will not be given that courtesy a second time. |
===Use the least necessary action to resolve an issue=== | ===Use the least necessary action to resolve an issue=== | ||
− | Field Agents are expected to resolve issues with the "lowest" possible administrative action. They should not kick when a silence should work, not ban when a kick would do the same. Bans should be the last resort as they are network wide. Field Agents are expected to warn before all actions. The CANAdmin plug-in will track and enforce the warning of people before higher level actions are allowed ( kick and ban ). Field Agents are expected to work with all users to resolve any violation issues, and never simply "blow them off". They should refer | + | Field Agents are expected to resolve issues with the "lowest" possible administrative action. They should not kick when a silence should work, not ban when a kick would do the same. Bans should be the last resort as they are network wide. Field Agents are expected to warn before all actions. The CANAdmin plug-in will track and enforce the warning of people before higher level actions are allowed ( kick and ban ). Field Agents are expected to work with all users to resolve any violation issues, and never simply "blow them off". They should refer user to the Core Administrators if a suitable resolution can not be found. |
===Use CAN admin abilities only for network violations=== | ===Use CAN admin abilities only for network violations=== | ||
− | All admin actions on servers must be in response to a violation | + | All admin actions on servers must be in response to a violation one of the six network rules. No other use of the network admin functions are permitted. The CANAdmin plug-in will require the rule number that is in violation for all actions. Field Agents may be granted additional abilities by server owners, and be asked to enforce additional rules. If the Field administrator agrees to this, then they must use the server's local administration system to enforce those additional rules, and not the network system. |
− | Violations of rule 5, the minimum language rules, must violate the very specific conditions set forth in the rule. Interpretations of the rule | + | Violations of rule 5, the minimum language rules, must violate the very specific conditions set forth in the rule. Interpretations of the rule to include additional language that is not mentioned in the rule, based on personal distaste, or beliefs, are not allowed. Violations of rule 5 must be very clear cut before ban level action is taken. Most users who will skirt the edges of rule 5 will most likely break another rule in the process, usually rule 4. For Simple violations of rule 5 can be handled with a simple net silence command after the required warnings. While annoying, violations of rule 5 have the least affect on the game, and are the simplest to resolve, even for regular users ( everyone can use the silence command ). Field Agents are expected to understand that different people have different levels of tolerance for language, and may find things more or less offensive then they personally do. Common saying that may have religious overtones, are not considered offensive. Attacks must be very directed against very specific subjects. Terms or abbreviations like "OMG", "WTF", and the like, are common enough in language that they are not meant as offensive they are simply exclamations. Any action that is simply taken as "blasphemy" in any religion is not worthy of action and should be ignored, unless the player uses the text in a violation of rule 4(spamming). |
− | Agents that abuse the network admin features for | + | Agents that abuse the network admin features for there own personal reasons, will be removed as network agents, and possibly banned from the network depending on the severity of the actions. All network actions are logged with the BZID of the admin who applied them. If need be the Core Administrators can remove any and all network actions caused by any any Agent. |
==Administrative actions== | ==Administrative actions== | ||
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'''/NetActivityList''' Player | '''/NetActivityList''' Player | ||
− | This action will list the history of warnings, kicks, bans, silences, and other admin actions stored for the player across all network servers. Each action will list the action, rule violated, the admin, and the comment given at the time of the action. Players have access to a simplified version of this command that will list all the actions for | + | This action will list the history of warnings, kicks, bans, silences, and other admin actions stored for the player across all network servers. Each action will list the action, rule violated, the admin, and the comment given at the time of the action. Players have access to a simplified version of this command that will list all the actions for there call sign, but not any others. Server Admins (anyone with an @) also have access to the full version of this command for informational use. |
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===NetSilence=== | ===NetSilence=== | ||
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Usage | Usage | ||
'''/NetBan''' ''Rule'' Player ''Reason'' | '''/NetBan''' ''Rule'' Player ''Reason'' | ||
− | This action will force the | + | This action will force the specfied user to disconnect from the server and disallow any new connections to any network server for a period of 336 hours ( 14 days, aka. 2 weeks ). This is harshest action a Field Agents can take, and should only be used as a last resort. Like the kick, the action is logged and can not be applied unless the user has received 3 warnings. |
===NetBanCritical=== | ===NetBanCritical=== | ||
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'''/NetBanCritical''' ''Rule'' Player ''Reason'' | '''/NetBanCritical''' ''Rule'' Player ''Reason'' | ||
This action will force the specified user to disconnect from the server and disallow any new connections to any network server for a period of 336 hours ( 14 days, aka. 2 weeks ), just like a regular NetBan command. In addition this command will flag the ban action for review by the Core Administration team for a possible longer term BAN. This command should not be used lightly or frequently by the Field Agents, and should only be reserved for the worst offenders. Field Agents that abuse this command will face administrative action. Like the NetBan, the action is logged and can not be applied unless the user has received 3 warnings. | This action will force the specified user to disconnect from the server and disallow any new connections to any network server for a period of 336 hours ( 14 days, aka. 2 weeks ), just like a regular NetBan command. In addition this command will flag the ban action for review by the Core Administration team for a possible longer term BAN. This command should not be used lightly or frequently by the Field Agents, and should only be reserved for the worst offenders. Field Agents that abuse this command will face administrative action. Like the NetBan, the action is logged and can not be applied unless the user has received 3 warnings. | ||
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