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Difference between revisions of "Comparison of map editors"
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Revision as of 03:36, 24 November 2016
Map editors are programs that are specifically written to create and edit BZW map files.
Types of map editors
There's several different versions of map editors which currently exist. Some are standalone programs while others are based on plug-ins and/or scripts and mostly are designed to convert files into the BZW format.
General
Basic general comparison about several map editors.
Map editor | Operating system | Supports 2.0 world objects | Type of program |
---|---|---|---|
BZEdit | Linux | No | Standalone |
BZEditWin32 | Windows | No | Standalone |
BZFed | Linux | No | Standalone |
BZW Exporter for Wings3D | Cross-plaform | Yes | Plug-in |
BZWTools | Cross-platform | Yes | Plug-in |
DI-Machine | Cross-platform | Yes | Script to convert .obj file into a drawInfo-specific .bzw file |
IBZEdit | Mac OS | Some objects are supported | Standalone |
Modeltool | Cross-platform | Yes | Tool to convert wavefront.obj files to .bzw mesh |
PyBZEdit | Cross-platform | Yes | Standalone |