Editing Creating a server
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World files should have the ".bzw" file extension and be in [[BZW]] format. If world files live in the "<code>worlds</code>" directory under the config directory they will be usable when you start a simple server from inside the client. You should not use this method to run a dedicated server, just for starting a LAN game etc. The "<code>worlds</code>" directory is located: | World files should have the ".bzw" file extension and be in [[BZW]] format. If world files live in the "<code>worlds</code>" directory under the config directory they will be usable when you start a simple server from inside the client. You should not use this method to run a dedicated server, just for starting a LAN game etc. The "<code>worlds</code>" directory is located: | ||
− | * "~/.bzf/worlds/" - on Linux and Unix Systems. | + | * "~/.bzf/worlds/}" - on Linux and Unix Systems. |
− | * "My Documents\My BZFlag Files\worlds\" - on Microsoft Windows. | + | * "{My Documents\My BZFlag Files\worlds\" - on Microsoft Windows. |
− | * "~/Library/Application Support/BZFlag/worlds" - on Apple Mac OS X. | + | * "~/Library/Application Support/BZFlag/worlds" - on Apple Mac OS X. |
== Other Information == | == Other Information == |