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Editing Creating a server

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Before you create a server, you need to decide what you want your server will be like. There are a few requirements in creating a server. First, you need a good connection. If you are on a high end DSL or higher connection you will be able to host a few players. With really fast connections, such as T1 or related, you could host dozens (although you may not want to do so).
 
Before you create a server, you need to decide what you want your server will be like. There are a few requirements in creating a server. First, you need a good connection. If you are on a high end DSL or higher connection you will be able to host a few players. With really fast connections, such as T1 or related, you could host dozens (although you may not want to do so).
  
You must provide an address to connect to. You will specify this address when you run the server (more on this below). The address may be your IP address (something like 192.12.193.123), or the domain name pointing to your computer (e.g. BZFlag.ducati.org). If your server is going to be on a machine that is connected via DSL or Cable, figure out if your provider is giving you a dynamic or a static IP. If the IP address is static, your life will be a little easier since you can specify that address once and forever. If the IP is dynamic, this means that your internet provider will change the address once in a while (without warning). In this case you probably want to "[[Alias Your IP Address]]" to a static name (click on the link for how to).
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You must provide an address to connect to. You will specify this address when you run the server (more on this below). The address may be your IP address (something like 192.12.193.123, or the domain name pointing to your computer (e.g. BZFlag.ducati.org). If your server is going to be on a machine that is connected via DSL or Cable, figure out if your provider is giving you a dynamic or a static IP. If the IP address is static, your life will be a little easier since you can specify that address once and forever. If the IP is dynamic, this means that your internet provider will change the address once in a while (without warning). In this case you probably want to "[[Alias Your IP Address]]" to a static name (click on the link for how to).
  
 
Next you need to have an idea of how your server is going to look: you are probably already familiar with the game style (CTF, Rabbit) from playing on existing servers. You may specify a map or ask your server to create a random one. You will also be able to specify many details of the game play (how many good and bad flags, jumping, ricochet, etc...). All of this is accomplished in the next step.
 
Next you need to have an idea of how your server is going to look: you are probably already familiar with the game style (CTF, Rabbit) from playing on existing servers. You may specify a map or ask your server to create a random one. You will also be able to specify many details of the game play (how many good and bad flags, jumping, ricochet, etc...). All of this is accomplished in the next step.

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