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Difference between revisions of "Death and Shot Effects"

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(Death effects: more ideas)
(Death effects: /kill == rapture effect)
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===Death Driver===
 
===Death Driver===
 
Electrical flashes around tank then char to black before fade with smoke.
 
Electrical flashes around tank then char to black before fade with smoke.
 +
 +
===Server Kill===
 +
Tank floats up and slowly fades out in a halo of light

Revision as of 21:05, 25 May 2011

Overview

2.4 should have some graphical punch to help people upgrade.

Graphical Missile

GM can now show a graphical missile.

GM Trails

A new 'Smoke' option has been added for GMs, it looks pretty sweet.


Death effects

Death effects have been changed so that we can have different effects based on death types. The following is a list of ideas.

Standard

Have tank make explosions, fall apart in a pile then burn

Steamroller

Have tank squish flat and burn.

Laser

Have tank glow then fade out, no explode

Supper Bullet

Current "rings" explosion

Flag Capture

Capping team's flag sprouts out of the top of tank and team colored confetti shoots out around before fade out. No explode.

Genocide

Skulls around tank as it falls apart then burns with skull/crossbones smoke

Water Death

Tank slowly scale in Z with bubbles floating up

Death Driver

Electrical flashes around tank then char to black before fade with smoke.

Server Kill

Tank floats up and slowly fades out in a halo of light