This wiki is archived and useful information is being migrated to the main bzflag.org website

Death and Shot Effects

From BZFlagWiki
Revision as of 21:32, 25 May 2011 by JeffM2501 (Talk | contribs) (design doc marker)

Jump to: navigation, search
Picture Frame.png This page contains the design document for an enhancement or feature. It is a work of collaborative development, and may not represent the final design. If you are not part of the development or design group, please post comments and suggestions on the talk page and not in the middle of the design.


Overview

2.4 should have some graphical punch to help people upgrade.

Graphical Missile

GM can now show a graphical missile.

GM Trails

A new 'Smoke' option has been added for GMs, it looks pretty sweet.


Death effects

Death effects have been changed so that we can have different effects based on death types. The following is a list of ideas.

Standard

Have tank make explosions, fall apart in a pile then burn

Steamroller

Have tank squish flat and burn.

Laser

Have tank glow then fade out, no explode

Super Bullet

Current "rings" explosion

Flag Capture

Capping team's flag sprouts out of the top of tank and team colored confetti shoots out around before fade out. No explode.

Genocide

Skulls around tank as it falls apart then burns with skull/crossbones smoke

Water Death

Tank slowly scale in Z with bubbles floating up

Death Driver

Electrical flashes around tank then char to black before fade with smoke.

Server Kill

Tank floats up and slowly fades out in a halo of light