Difference between revisions of "DevelopmentPlans/2.3"

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(mark some things)
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* Connection header change (HTTP-style) ''JeffM''
 
* Connection header change (HTTP-style) ''JeffM''
* New GUI elements
+
* New GUI elements ''DTRemenak''
* Server-side scoring
+
* Server-side scoring ''DTRemenak''
 
* Segmented simulation loop (to prevent wallwalking)''JeffM''
 
* Segmented simulation loop (to prevent wallwalking)''JeffM''
 
* Server-side flag ID and pickup
 
* Server-side flag ID and pickup
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* HUD markers ''JeffM''
 
* HUD markers ''JeffM''
 
* [[2.3_QualityChanges|Removal of low graphics, promotion of experimental to high]]. ''JeffM''
 
* [[2.3_QualityChanges|Removal of low graphics, promotion of experimental to high]]. ''JeffM''
* Server list from GSoC
+
* Server list from GSoC ''DTRemenak''
 
* BZFS API rework ''JeffM''
 
* BZFS API rework ''JeffM''
 
* Remove local authentication (the /identify command)
 
* Remove local authentication (the /identify command)
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* Guided Missile shot checks
 
* Guided Missile shot checks
 
* Stealth fixes for rabbit ''mdskpr''
 
* Stealth fixes for rabbit ''mdskpr''
* Asynchronous screenshot compression so client won't freeze up during screenshots
+
* Asynchronous screenshot compression so client won't freeze up during screenshots ''DTRemenak''
* BZFlag update notification
+
* BZFlag update notification ''DTRemenak''
 
* Wings velocity change (additive flap instead of instant upward velocity) ''blast007''
 
* Wings velocity change (additive flap instead of instant upward velocity) ''blast007''
 
* Message protection (ensure network messages are valid)
 
* Message protection (ensure network messages are valid)
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* bzfs: Add -utc switch to output log messages in UTC instead of localtime ''Thumper''
 
* bzfs: Add -utc switch to output log messages in UTC instead of localtime ''Thumper''
 
* bzfs: Fix timestamp buffer size so -ts micros output fits ''Thumper''
 
* bzfs: Fix timestamp buffer size so -ts micros output fits ''Thumper''
 +
* Joystick input fixes/enhancements ''DTRemenak''
  
 
====New Changes====
 
====New Changes====
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* HTTP plugins
 
* HTTP plugins
 
* New API events ''JeffM''
 
* New API events ''JeffM''
 +
* Custom flag system ''DTRemenak''
 
* BZFSCron ''Thumper''
 
* BZFSCron ''Thumper''
 
* Server Side Players ''JeffM''
 
* Server Side Players ''JeffM''

Revision as of 21:16, 12 May 2011

Overview

BZFlag 2.3 will be a development version that will be released as 2.4.0.0. This is to get around the problem that BZFlag 3.0 development has stalled and does not look like it will continue. This is a last ditch effort to get development moving again.

Goal

The goal is to release a new version of BZFlag that is incompatible with 2.0.x for a good reason, and has at least one new feature that will make many players want to upgrade.

The hope is that this process will renew developer motivation and attract new developers.

Schedule

  • Solicit specific change proposals that can be completed within one month. Each proposal must be sponsored by an individual developer who will lead its implementation. In Progress
  • When proposals are in and accepted by consensus, start the 1-month countdown clock.
  • Move trunk to a v2_99_branch.
  • Copy v2_0branch to trunk and change protocol number.
  • Implement accepted proposals and test.
  • Change the version docs to make compatibility be the minor version number.
  • Document server upgrade process for the many server owners.
  • After 1 month, revert any changes that have caused unfixed regressions.
  • Do a release candidate before final release?
  • Make trunk into 2.4.0.0 for release.
  • Tag Trunk to 2_4branch and release.

Projects

These are the many ideas, both new and old, for changes to BZFlag.

Viable Projects

The developers believe any (but not all) of the following could be added to 2.3 within the proposed schedule.

Backports

These 2.99 features are suitable for porting to 2.3.

  • Connection header change (HTTP-style) JeffM
  • New GUI elements DTRemenak
  • Server-side scoring DTRemenak
  • Segmented simulation loop (to prevent wallwalking)JeffM
  • Server-side flag ID and pickup
  • New shot graphics (geolaser/geothief)JeffM Discuss on IRC
  • HUD markers JeffM
  • Removal of low graphics, promotion of experimental to high. JeffM
  • Server list from GSoC DTRemenak
  • BZFS API rework JeffM
  • Remove local authentication (the /identify command)
  • Windows project cleanup JeffM
  • New make system
  • New source docs (authors etc...)
  • Server-side handicap
  • Guided Missile shot checks
  • Stealth fixes for rabbit mdskpr
  • Asynchronous screenshot compression so client won't freeze up during screenshots DTRemenak
  • BZFlag update notification DTRemenak
  • Wings velocity change (additive flap instead of instant upward velocity) blast007
  • Message protection (ensure network messages are valid)
  • Add message types so that actions (/me) are properly implemented
  • New artwork JeffM
  • Server option to disable teamkills JeffM
  • OpenFFA JeffM
  • Download URL change (to force just images.bzflag.org, not any .org or .bz)
  • Remove option to turn off fog JeffM
  • Require OpenGL 1.2 JeffM
  • Only allow a single end shot credit for holding the shield flag Thumper
  • Only players with POLL permission are eligible to take part in a vote Thumper
  • Add the /serverdebug command Thumper
  • bzfs: Report errors to stderr instead of stdout Thumper
  • bzfs: Add -utc switch to output log messages in UTC instead of localtime Thumper
  • bzfs: Fix timestamp buffer size so -ts micros output fits Thumper
  • Joystick input fixes/enhancements DTRemenak

New Changes

  • Round Robin for services
  • Fix the protocol bug that version 2.0.16 was a band-aid for
  • Facilitate moving global services (e.g., my.bzflag.org) to new hardware, if any changes will help JeffM Blast007 JoeVano

To Evaluate

These items need further evaluation to see if they can be or should be backported from 2.99. These may exist as code or patches.

Backports

  • Map changes
  • HTTP plugins
  • New API events JeffM
  • Custom flag system DTRemenak
  • BZFSCron Thumper
  • Server Side Players JeffM
  • Bug fixes not in notes Thumper
  • New flags
  • Rabbit as proper team

New Changes

  • Countdown/reload timer position fix for when showCoordinates is enabled mdskpr
  • SVN props cleanup
  • Display BZBB rank images in game. JeffM

Exclusions

These items should not be done or backported at this time due to stability issues or the large effort required. These are generally the blocking items preventing 3.0's current release.

  • Network buffering
  • Lua
  • Lag compensation (needs a lot more testing)
  • Acceleration changes
  • Font system (still has some bugs/glitches and possible performance issues)
  • New Translations (requires the new font system)
  • Map geometry changes (requires flag zap zone support or breaks existing servers)