Difference between revisions of "FlagCode"

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Every flag type has it's own associated 2 letter flag code to identify it.
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#REDIRECT [[Flag_List]]
 
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==Use==
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Flag codes are used when specifying specific flags, ether as server startup parameters, or as part of the map file. They are also used in various map structures such as [[weapon (object)|world weapons]] and [[Base|CTF Bases]]. The [[BZFS API]] will use flag codes as well to identify flag types.
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==The Flag Codes==
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===Team Flags===
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*'''R*''' Red Team
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*'''G*''' Green Team
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*'''B*''' Blue Team
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*'''P*''' Purple Team
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===Good Flags===
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*'''V''' High Speed
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*'''QT''' Quick Turn
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*'''OO''' Oscillation Overthruster
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*'''F''' Rapid Fire
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*'''MG'''Machine Gun
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*'''GM''' Guided Missile
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*'''L''' Laser
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*'''R''' Ricochet
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*'''SB''' Super Bullet
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*'''IB''' Invisible Bullet
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*'''ST''' Stealth
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*'''T''' Tiny
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*'''N''' Narrow
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*'''SH''' Shield
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*'''SR''' Steamroller
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*'''SW''' Shock Wave
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*'''PZ''' Phantom Zone
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*'''G''' Genocide
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*'''JP''' Jumping
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*'''ID''' Identify
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*'''CL''' Cloaking
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*'''US''' Useless
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*'''MQ''' Masquerade
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*'''SE''' Seer
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*'''TH''' Thief
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*'''BU''' Burrow
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*'''WG''' Wings
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*'''A''' Agility
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*'''LG''' Low Gravity
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===Bad Flags===
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*'''RC''' ReverseControls
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*'''CB''' Colorblindness
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*'''O''' Obesity
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*'''LT''' Left Turn Only
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*'''RT''' Right Turn Only
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*'''FO''' Forward Only
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*'''RO''' ReverseOnly
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*'''M''' Momentum
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*'''B''' Blindness
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*'''JM''' Jamming
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*'''WA''' Wide Angle
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*'''NJ''' No Jumping
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*'''TR''' Trigger Happy
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*'''BY''' Bouncy
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[[Category:Server]]
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Latest revision as of 16:45, 12 August 2007

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