|
|
(7 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
− | Every flag type has it's own associated 2 letter flag code to identify it.
| + | #REDIRECT [[Flag_List]] |
− | | + | |
− | ==Use==
| + | |
− | Flag codes are used when specifying specific flags, ether as server startup parameters, or as part of the map file. They are also used in various map structures such as [[weapon (object)|world weapons]] and [[Base||CTF Bases]]. The [[BZFS API]] will use flag codes as well to identify flag types.
| + | |
− | | + | |
− | ==The Flag Codes==
| + | |
− | ===Team Flags===
| + | |
− | *'''R*''' Red Team
| + | |
− | *'''G*''' Green Team
| + | |
− | *'''B*''' Blue Team
| + | |
− | *'''P*''' Purple Team
| + | |
− | | + | |
− | ===Good Flags===
| + | |
− | *'''V''' High Speed
| + | |
− | *'''QT''' Quick Turn
| + | |
− | *'''OO''' Oscillation Overthruster
| + | |
− | *'''F''' Rapid Fire
| + | |
− | *'''MG'''Machine Gun
| + | |
− | *'''GM''' Guided Missile
| + | |
− | *'''L''' Laser
| + | |
− | *'''R''' Ricochet
| + | |
− | *'''SB''' Super Bullet
| + | |
− | *'''IB''' Invisible Bullet
| + | |
− | *'''ST''' Stealth
| + | |
− | *'''T''' Tiny
| + | |
− | *'''N''' Narrow
| + | |
− | *'''SH''' Shield
| + | |
− | *'''SR''' Steamroller
| + | |
− | *'''SW''' Shock Wave
| + | |
− | *'''PZ''' Phantom Zone
| + | |
− | *'''G''' Genocide
| + | |
− | *'''JP''' Jumping
| + | |
− | *'''ID''' Identify
| + | |
− | *'''CL''' Cloaking
| + | |
− | *'''US''' Useless
| + | |
− | *'''MQ''' Masquerade
| + | |
− | *'''SE''' Seer
| + | |
− | *'''TH''' Thief
| + | |
− | *'''BU''' Burrow
| + | |
− | *'''WG''' Wings
| + | |
− | *'''A''' Agility
| + | |
− | *'''LG''' Low Gravity
| + | |