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− | Every flag type has it's own associated 2 letter flag code to identify it.
| + | #REDIRECT [[Flag_List]] |
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− | ==Use==
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− | Flag codes are used when specifying specific flags, ether as server startup parameters, or as part of the map file. They are also used in various map structures such as [[weapon (object)|world weapons]] and [[Base|CTF Bases]]. The [[BZFS API]] will use flag codes as well to identify flag types.
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− | ==The Flag Codes==
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− | ===Team Flags===
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− | *'''R*''' Red Team
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− | *'''G*''' Green Team
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− | *'''B*''' Blue Team
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− | *'''P*''' Purple Team
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− | ===Good Flags===
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− | *'''V''' High Speed
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− | *'''QT''' Quick Turn
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− | *'''OO''' Oscillation Overthruster
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− | *'''F''' Rapid Fire
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− | *'''MG''' Machine Gun
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− | *'''GM''' Guided Missile
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− | *'''L''' Laser
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− | *'''R''' Ricochet
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− | *'''SB''' Super Bullet
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− | *'''IB''' Invisible Bullet
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− | *'''ST''' Stealth
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− | *'''T''' Tiny
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− | *'''N''' Narrow
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− | *'''SH''' Shield
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− | *'''SR''' Steamroller
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− | *'''SW''' Shock Wave
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− | *'''PZ''' Phantom Zone
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− | *'''G''' Genocide
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− | *'''JP''' Jumping
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− | *'''ID''' Identify
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− | *'''CL''' Cloaking
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− | *'''US''' Useless ([[BZFlag 2.0.0|v.2.0.0]])
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− | *'''MQ''' Masquerade ([[BZFlag 2.0.0|v.2.0.0]])
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− | *'''SE''' Seer ([[BZFlag 2.0.0|v.2.0.0]])
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− | *'''TH''' Thief ([[BZFlag 2.0.0|v.2.0.0]])
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− | *'''BU''' Burrow ([[BZFlag 2.0.0|v.2.0.0]])
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− | *'''WG''' Wings ([[BZFlag 2.0.0|v.2.0.0]])
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− | *'''A''' Agility ([[BZFlag 2.0.0|v.2.0.0]])
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− | *'''LG''' Low Gravity([[BZFlag 2.2|v.2.1.x]])
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− | ===Bad Flags===
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− | *'''RC''' ReverseControls
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− | *'''CB''' Colorblindness
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− | *'''O''' Obesity
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− | *'''LT''' Left Turn Only
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− | *'''RT''' Right Turn Only
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− | *'''FO''' Forward Only
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− | *'''RO''' ReverseOnly
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− | *'''M''' Momentum
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− | *'''B''' Blindness
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− | *'''JM''' Jamming
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− | *'''WA''' Wide Angle
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− | *'''NJ''' No Jumping
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− | *'''TR''' Trigger Happy
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− | *'''BY''' Bouncy
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− | [[Category:Server]]
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