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(New page: When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin. == Good Flags == Agility (+A) BUrrow (+BU) CLo...)
 
(added wiki table)
 
(One intermediate revision by the same user not shown)
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When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin.
 
When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin.
  
== Good Flags ==
+
{|{{Prettytable}}
 +
|-
 +
| {{Hl3}} |'''Good Flags'''
 +
|-
 +
| Agility (+A)
 +
|-
 +
| BUrrow (+BU)
 +
|-
 +
| CLoaking (+CL)
 +
|-
 +
| rapid Fire (+F)
 +
|-
 +
| Genocide (+G)
 +
|-
 +
| Guided Missile (+GM)
 +
|-
 +
| IDentify (+ID)
 +
|-
 +
| Invisible Bullet (+IB)
 +
|-
 +
| JumPing (+JP)
 +
|-
 +
| Laser (+L)
 +
|-
 +
| Machine Gun (+MG)
 +
|-
 +
| MasQuerade (+MQ)
 +
|-
 +
| Narrow (+N)
 +
|-
 +
| Oscillation Overthruster (+OO)
 +
|-
 +
| Phantom Zone (+PZ)
 +
|-
 +
| Quick Turn (+QT)
 +
|-
 +
| Ricochet (+R)
 +
|-
 +
| Super Bullet (+SB)
 +
|-
 +
| SEer (+SE)
 +
|-
 +
| SHield (+SH)
 +
|-
 +
| SteamRoller (+SR)
 +
|-
 +
| STealth (+ST)
 +
|-
 +
| Shock Wave (+SW)
 +
|-
 +
| Tiny (+T)
 +
|-
 +
| THief (+TH)
 +
|-
 +
| USeless (+US)
 +
|-
 +
| high speed (+V)
 +
|-
 +
| WinGs (+WG)
 +
|}
  
 +
{|{{Prettytable}}
 +
|-
 +
| {{Hl3}} |'''Bad Flags'''
 +
|-
 +
| Blindness (-B)
 +
|-
 +
| BouncY (-BY)
 +
|-
 +
| ColorBlindness (-CB)
 +
|-
 +
| Forward Only (-FO)
 +
|-
 +
| JaMming (-JM)
 +
|-
 +
| Left Turn only (-LT)
 +
|-
 +
| Momentum (-M)
 +
|-
 +
| Obesity (-O)
 +
|-
 +
| ReverseControls (-RC)
 +
|-
 +
| ReverseOnly (-RO)
 +
|-
 +
| Right Turn only (-RT)
 +
|-
 +
| TRigger happy (-TR)
 +
|-
 +
| Wide Angle (-WA)
 +
|}
  
Agility (+A)
+
[[Category:Plug-Ins]]
 
+
BUrrow (+BU)
+
 
+
CLoaking (+CL)
+
 
+
rapid Fire (+F)
+
 
+
Genocide (+G)
+
 
+
Guided Missile (+GM)
+
 
+
IDentify (+ID)
+
 
+
Invisible Bullet (+IB)
+
 
+
JumPing (+JP)
+
 
+
Laser (+L)
+
 
+
Machine Gun (+MG)
+
 
+
MasQuerade (+MQ)
+
 
+
Narrow (+N)
+
 
+
Oscillation Overthruster (+OO)
+
 
+
Phantom Zone (+PZ)
+
 
+
Quick Turn (+QT)
+
 
+
Ricochet (+R)
+
 
+
Super Bullet (+SB)
+
 
+
SEer (+SE)
+
 
+
SHield (+SH)
+
 
+
SteamRoller (+SR)
+
 
+
STealth (+ST)
+
 
+
Shock Wave (+SW)
+
 
+
Tiny (+T)
+
 
+
THief (+TH)
+
 
+
USeless (+US)
+
 
+
high speed (+V)
+
 
+
WinGs (+WG)
+
 
+
 
+
== Bad Flags ==
+
 
+
 
+
Blindness (-B)
+
 
+
BouncY (-BY)
+
 
+
ColorBlindness (-CB)
+
 
+
Forward Only (-FO)
+
 
+
JaMming (-JM)
+
 
+
Left Turn only (-LT)
+
 
+
Momentum (-M)
+
 
+
Obesity (-O)
+
 
+
ReverseControls (-RC)
+
 
+
ReverseOnly (-RO)
+
 
+
Right Turn only (-RT)
+
 
+
TRigger happy (-TR)
+
 
+
Wide Angle (-WA)
+

Latest revision as of 04:40, 11 December 2016

When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin.

Good Flags
Agility (+A)
BUrrow (+BU)
CLoaking (+CL)
rapid Fire (+F)
Genocide (+G)
Guided Missile (+GM)
IDentify (+ID)
Invisible Bullet (+IB)
JumPing (+JP)
Laser (+L)
Machine Gun (+MG)
MasQuerade (+MQ)
Narrow (+N)
Oscillation Overthruster (+OO)
Phantom Zone (+PZ)
Quick Turn (+QT)
Ricochet (+R)
Super Bullet (+SB)
SEer (+SE)
SHield (+SH)
SteamRoller (+SR)
STealth (+ST)
Shock Wave (+SW)
Tiny (+T)
THief (+TH)
USeless (+US)
high speed (+V)
WinGs (+WG)
Bad Flags
Blindness (-B)
BouncY (-BY)
ColorBlindness (-CB)
Forward Only (-FO)
JaMming (-JM)
Left Turn only (-LT)
Momentum (-M)
Obesity (-O)
ReverseControls (-RC)
ReverseOnly (-RO)
Right Turn only (-RT)
TRigger happy (-TR)
Wide Angle (-WA)