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Difference between revisions of "Flag Reference in Plugins"
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When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin. | When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin. | ||
− | + | {|{{Prettytable}} | |
+ | |- | ||
+ | | {{Hl3}} |'''Good Flags''' | ||
+ | |- | ||
+ | | Agility (+A) | ||
+ | |- | ||
+ | | BUrrow (+BU) | ||
+ | |- | ||
+ | | CLoaking (+CL) | ||
+ | |- | ||
+ | | rapid Fire (+F) | ||
+ | |- | ||
+ | | Genocide (+G) | ||
+ | |- | ||
+ | | Guided Missile (+GM) | ||
+ | |- | ||
+ | | IDentify (+ID) | ||
+ | |- | ||
+ | | Invisible Bullet (+IB) | ||
+ | |- | ||
+ | | JumPing (+JP) | ||
+ | |- | ||
+ | | Laser (+L) | ||
+ | |- | ||
+ | | Machine Gun (+MG) | ||
+ | |- | ||
+ | | MasQuerade (+MQ) | ||
+ | |- | ||
+ | | Narrow (+N) | ||
+ | |- | ||
+ | | Oscillation Overthruster (+OO) | ||
+ | |- | ||
+ | | Phantom Zone (+PZ) | ||
+ | |- | ||
+ | | Quick Turn (+QT) | ||
+ | |- | ||
+ | | Ricochet (+R) | ||
+ | |- | ||
+ | | Super Bullet (+SB) | ||
+ | |- | ||
+ | | SEer (+SE) | ||
+ | |- | ||
+ | | SHield (+SH) | ||
+ | |- | ||
+ | | SteamRoller (+SR) | ||
+ | |- | ||
+ | | STealth (+ST) | ||
+ | |- | ||
+ | | Shock Wave (+SW) | ||
+ | |- | ||
+ | | Tiny (+T) | ||
+ | |- | ||
+ | | THief (+TH) | ||
+ | |- | ||
+ | | USeless (+US) | ||
+ | |- | ||
+ | | high speed (+V) | ||
+ | |- | ||
+ | | WinGs (+WG) | ||
+ | |} | ||
− | + | {|{{Prettytable}} | |
− | + | |- | |
− | + | | {{Hl3}} |'''Bad Flags''' | |
− | + | |- | |
− | + | | Blindness (-B) | |
− | + | |- | |
− | + | | BouncY (-BY) | |
− | + | |- | |
− | + | | ColorBlindness (-CB) | |
− | + | |- | |
− | + | | Forward Only (-FO) | |
− | + | |- | |
− | + | | JaMming (-JM) | |
− | + | |- | |
− | + | | Left Turn only (-LT) | |
− | + | |- | |
− | + | | Momentum (-M) | |
− | + | |- | |
− | + | | Obesity (-O) | |
− | + | |- | |
− | + | | ReverseControls (-RC) | |
− | + | |- | |
− | + | | ReverseOnly (-RO) | |
− | + | |- | |
− | + | | Right Turn only (-RT) | |
− | + | |- | |
− | + | | TRigger happy (-TR) | |
− | + | |- | |
− | + | | Wide Angle (-WA) | |
− | + | |} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | Blindness (-B) | + | |
− | + | ||
− | BouncY (-BY) | + | |
− | + | ||
− | ColorBlindness (-CB) | + | |
− | + | ||
− | Forward Only (-FO) | + | |
− | + | ||
− | JaMming (-JM) | + | |
− | + | ||
− | Left Turn only (-LT) | + | |
− | + | ||
− | Momentum (-M) | + | |
− | + | ||
− | Obesity (-O) | + | |
− | + | ||
− | ReverseControls (-RC) | + | |
− | + | ||
− | ReverseOnly (-RO) | + | |
− | + | ||
− | Right Turn only (-RT) | + | |
− | + | ||
− | TRigger happy (-TR) | + | |
− | + | ||
− | Wide Angle (-WA) | + | |
[[Category:Plug-Ins]] | [[Category:Plug-Ins]] |
Latest revision as of 04:40, 11 December 2016
When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin.
Good Flags |
Agility (+A) |
BUrrow (+BU) |
CLoaking (+CL) |
rapid Fire (+F) |
Genocide (+G) |
Guided Missile (+GM) |
IDentify (+ID) |
Invisible Bullet (+IB) |
JumPing (+JP) |
Laser (+L) |
Machine Gun (+MG) |
MasQuerade (+MQ) |
Narrow (+N) |
Oscillation Overthruster (+OO) |
Phantom Zone (+PZ) |
Quick Turn (+QT) |
Ricochet (+R) |
Super Bullet (+SB) |
SEer (+SE) |
SHield (+SH) |
SteamRoller (+SR) |
STealth (+ST) |
Shock Wave (+SW) |
Tiny (+T) |
THief (+TH) |
USeless (+US) |
high speed (+V) |
WinGs (+WG) |
Bad Flags |
Blindness (-B) |
BouncY (-BY) |
ColorBlindness (-CB) |
Forward Only (-FO) |
JaMming (-JM) |
Left Turn only (-LT) |
Momentum (-M) |
Obesity (-O) |
ReverseControls (-RC) |
ReverseOnly (-RO) |
Right Turn only (-RT) |
TRigger happy (-TR) |
Wide Angle (-WA) |