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Flag Reference in Plugins
From BZFlagWiki
When making plugins for a map all flags need to be referenced in a certain way. This list shows how each flag is referenced in a plugin.
Good Flags |
Agility (+A) |
BUrrow (+BU) |
CLoaking (+CL) |
rapid Fire (+F) |
Genocide (+G) |
Guided Missile (+GM) |
IDentify (+ID) |
Invisible Bullet (+IB) |
JumPing (+JP) |
Laser (+L) |
Machine Gun (+MG) |
MasQuerade (+MQ) |
Narrow (+N) |
Oscillation Overthruster (+OO) |
Phantom Zone (+PZ) |
Quick Turn (+QT) |
Ricochet (+R) |
Super Bullet (+SB) |
SEer (+SE) |
SHield (+SH) |
SteamRoller (+SR) |
STealth (+ST) |
Shock Wave (+SW) |
Tiny (+T) |
THief (+TH) |
USeless (+US) |
high speed (+V) |
WinGs (+WG) |
Bad Flags |
Blindness (-B) |
BouncY (-BY) |
ColorBlindness (-CB) |
Forward Only (-FO) |
JaMming (-JM) |
Left Turn only (-LT) |
Momentum (-M) |
Obesity (-O) |
ReverseControls (-RC) |
ReverseOnly (-RO) |
Right Turn only (-RT) |
TRigger happy (-TR) |
Wide Angle (-WA) |