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Editing Google Summer of Code/2009

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*Familiarity with C/C++
 
*Familiarity with C/C++
 
*Ability to read through other people's code
 
*Ability to read through other people's code
*Basic GUI, interaction, and usability design
+
*Basic GUI and usability design
*Acceptance testing
+
  
 
'''Difficulty''': high
 
'''Difficulty''': high
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*Familiarity with C/C++
 
*Familiarity with C/C++
 
*GUI, usability, and interaction design
 
*GUI, usability, and interaction design
*Acceptance testing
 
  
 
'''Difficulty''': low
 
'''Difficulty''': low
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*Familiarity with C/C++
 
*Familiarity with C/C++
 
*Strong ability to read through existing code
 
*Strong ability to read through existing code
*Acceptance testing
 
  
 
'''Difficulty''': high  
 
'''Difficulty''': high  
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*Familiarity with C/C++
 
*Familiarity with C/C++
 
*Familiarity with networking applications
 
*Familiarity with networking applications
*Acceptance testing
 
 
'''Difficulty''': low
 
 
 
===In-game profile management===
 
BZFlag allows players to specify a callsign and team in addition to other player characteristics and preferences. This enhancement would focus on allowing the user to specify and manage multiple profiles from within the game. Profiles could be linked together and should be presented in an intuitive manner (proposal should highlight how you'd go about achieving that). The profiles would need to associate with global account information as well.
 
 
'''Requirements''':
 
*Familiarity with C/C++
 
*Familiarity with GUI, interaction, and usability design
 
*Acceptance testing
 
  
 
'''Difficulty''': low
 
'''Difficulty''': low

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