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Difference between revisions of "GroundMaterial"
From BZFlagWiki
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{| | {| | ||
| | | | ||
− | material | + | material |
name GroundMaterial | name GroundMaterial | ||
texture file name | texture file name | ||
− | end | + | end |
|} | |} | ||
valid parameters for a Material are: | valid parameters for a Material are: |
Revision as of 03:56, 30 September 2007
A GroundMaterial is used to make the texture of a ground anything u would like it to be.
Code
To put a GroundMaterial in your map, first it must be defined:
material name GroundMaterial texture file name end |
valid parameters for a Material are:
name | name used to define that its a GroundMaterial |
texture | set the texture (must be .png but don't include the extension) |