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Difference between revisions of "GroundMaterial"

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GroundMaterial allows you to set the texture of the ground to anything you would like it to be.
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GroundMaterial is a option for a [Material] that allows you to set the ground texture to any local, or hosted texture.
  
 
==Code==
 
==Code==
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  material
 
  material
 
   name GroundMaterial
 
   name GroundMaterial
   texture ''<file name>''
+
   texture ''<file name (can be local (for example, 'caution.png), or hosted, with an http:// path.)>''
 
  end
 
  end
 
|}
 
|}

Revision as of 00:59, 13 February 2008

GroundMaterial is a option for a [Material] that allows you to set the ground texture to any local, or hosted texture.

Code

To utilize GroundMaterial in your map, first it must be defined:

material
 name GroundMaterial
 texture <file name (can be local (for example, 'caution.png), or hosted, with an http:// path.)>
end

valid parameters for a Material are:

name name used to define that its a GroundMaterial
texture set the texture (must be .png but you don't need to include the extension for local textures)