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GroundMaterial is an option for a Material that allows you to set the ground texture to any local, or hosted texture.


To utilize GroundMaterial in your map, first it must be defined:

 name GroundMaterial
 texture <fileName or URL>

valid parameters are:

name name used to reference the GroundMaterial
texture set the texture file, either a filename (without .png extension) or URL eg.