Revision as of 09:22, 13 February 2008 by Mr Burns
GroundMaterial is an option for a Material that allows you to set the ground texture to any local, or hosted texture.
To utilize GroundMaterial in your map, first it must be defined:
material name GroundMaterial texture <fileName or URL> end
valid parameters are:
|name||name used to reference the GroundMaterial|
|texture||set the texture file, either a filename (without .png extension) or URL eg. http://server.name/path/to/file|