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GroundMaterial
From BZFlagWiki
Revision as of 16:30, 6 March 2008 by 216.184.14.19 (Talk)
GroundMaterial is an option for a Material that allows you to set the ground texture to any local, or hosted texture.
Code
To utilize GroundMaterial in your map, first it must be defined:
material name GroundMaterial texture <fileName or URL> end |
valid parameters are:
name | name GroundMaterial must be used as name for to work |
texture | set the texture file, either a filename (without .png extension) or URL eg. http://server.name/path/to/file |