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GroundMaterial
From BZFlagWiki
Revision as of 03:56, 30 September 2007 by 216.184.14.19 (Talk)
A GroundMaterial is used to make the texture of a ground anything u would like it to be.
Code
To put a GroundMaterial in your map, first it must be defined:
material name GroundMaterial texture file name end |
valid parameters for a Material are:
name | name used to define that its a GroundMaterial |
texture | set the texture (must be .png but don't include the extension) |