Revision as of 12:00, 30 September 2007 by Joevano
GroundMaterial allows you to set the texture of the ground to anything you would like it to be.
To utilize GroundMaterial in your map, first it must be defined:
material name GroundMaterial texture <file name> end
valid parameters for a Material are:
|name||name used to define that its a GroundMaterial|
|texture||set the texture (must be .png but don't include the extension)|