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Editing Group
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− | + | A group will recall map objects within a define object. It must be used after the define object in question. | |
− | + | Group goes hand-in-hand with the [[define]] object. | |
== Code == | == Code == | ||
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shift 0 0 0 | shift 0 0 0 | ||
scale 1 1 1 | scale 1 1 1 | ||
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shear 0 0 0 | shear 0 0 0 | ||
spin 0 0 0 0 | spin 0 0 0 0 | ||
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|} | |} | ||
The valid parameters for groups are: | The valid parameters for groups are: | ||
− | + | <properties> | |
− | + | shift=Shift the group (repeatable) | |
− | + | scale=Scale the group (repeatable) | |
− | + | shear=Shear the group (repeatable) | |
− | + | spin=Spin the group (repeatable) | |
− | + | team=Redefine all [[base]] colors within group. | |
− | + | tint=Hierarchically tints objects within group. | |
− | + | drivethrough=Make all objects in group drivethrough. | |
− | + | shootthrough=Make all objects in the group shootthrough. | |
− | + | phydrv=Apply [[physics]] to all objects/faces within group. | |
− | + | matref=Apply [[material]] to all objects/faces within group. | |
− | + | </properties> | |
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== Editor Support == | == Editor Support == | ||
− | There are currently no supported editors: groups are normally most useful when editing by hand. | + | There are currently no supported editors: groups are normally most useful when editing by hand. |
==History== | ==History== |